TaminiKessa
Dempsey
Level Designer / Environmental Artist
About Me
I am a Level Designer and Environmental Artist with a passion for creating immersive, detailed maps. Recently, I have completed a bachelor's in game design and am working towards another in game art. My goal is to contribute to innovative projects that push the boundaries of interactive design.
Contact Me
Feel free to contact me with any questions, feedback, or to request my resume.
Email: [email protected]
Education:
Bachelor of Science in Game Design
Full Sail University | April 2025
GPA: 3.81
Bachelor of Science in Game Art
Full Sail University | In-Progress
GPA: 4.0
Programs:
Unreal Engine
Maya
Substance Sampler/Painter
Perforce/P4V
Photoshop
Atlassian Jira/Confluence
Trello
OBS Studio
Z Brush
Skills:
Level Design:
Blockmeshing / Greyboxing
Player Pacing & Flow
IPM Charts
Encounter Design
Breadcrumbing & Player Guidance
Terrain & Landscaping
Environmental Storytelling
Set Dressing
Metrics Based Design
Navmesh volumes
Scripting/Blueprinting
Lighting
Skills:
3D Art & Asset Creation:
LOD Creation
3D Modeling
Sculpting
UV Unwrapping & Optimization
PBR Texturing
Material Authoring
Baking Maps
UE5 Integration
Topology & Edge Flow Optimization
UDIM Workflow