TaminiKessa
Dempsey

Level Designer / Environmental Artist

About Me

I am a Level Designer and Environmental Artist with a passion for creating immersive, detailed maps. Recently, I have completed a bachelor's in game design and am working towards another in game art. My goal is to contribute to innovative projects that push the boundaries of interactive design.

                      Contact Me

Feel free to contact me with any questions, feedback, or to request my resume.

Email: [email protected]

Education:

Bachelor of Science in Game Design
Full Sail University | April 2025
GPA: 3.81
 

Bachelor of Science in Game Art
Full Sail University | In-Progress
GPA: 4.0

Programs:

Unreal Engine 
Maya

Substance Sampler/Painter
Perforce/P4V
Photoshop
Atlassian Jira/Confluence
Trello
OBS Studio
Z Brush

Skills:

Level Design:
     Blockmeshing / Greyboxing

     Player Pacing & Flow

     IPM Charts

     Encounter Design

     Breadcrumbing & Player Guidance

     Terrain & Landscaping 

     Environmental Storytelling 

     Set Dressing
     Metrics Based Design
     Navmesh volumes
     Scripting/Blueprinting
     Lighting
     

Skills:

3D Art & Asset Creation:

      LOD Creation 

      3D Modeling
      Sculpting

      UV Unwrapping & Optimization

      PBR Texturing 

      Material Authoring

      Baking Maps 

      UE5 Integration

      Topology & Edge Flow Optimization
      UDIM Workflow